If you don't feed it, another type of stray monster can come to your land. If you feed the stray monster, it will stay in your land until it becomes your pet, or it is released. For this reason, stray monster can be way more powerful than the tamed one, but it's very hard to get a good one. If you already have a capped character (120 right now), then your stray monster is level 120. Level is always a multiply of 10, so if your highest level is 85, your stray monster level is level 80. Pet acquired by this method can have a higher level cap, that is based on your character's highest level. This monster will become your pet once its affinity reached 35%, so the fastest you can catch a stray is by feeding it 3 times within 20 hours: 0% -> 10%(first time) -> 20%(wait 8 hours) ->30%(wait 8 hours) -> 35%(wait 4 hours). A stray monster will randomly comes to your land and you can feed them a small pet food (gives 5% affinity when stray is "normal", or 10% when it is "hungry"). The pet's element will follow the original monster's element.Īnother way to get pet is from your field. A pet acquired by this method will have a maximum +10 level cap of its original level. If the green bar filled up within time limit, the monster is captured. Do not kill the monster! You can just run in circle or attack other monster while waiting. After you get to about 5-10% HP, cast "Taming" skill and watch the green bar filled up. The lower the HP, the easier it is to capture. To tame a monster in field, first weaken it as much as you can. Each level heals 100 MP, so it heals 1000 MP by level 10. Weapon bonus is negligible, for example when using staff, it is +15 regardless of INT/MATK, and when using knuckle it is +0 regardless of INT/MATK.Īctive Skill to heal your pet's MP. Each level heals 102.5 HP plus a little bonus from weapon, so at level 10 heals 1025+bonus. Passive skill that gives the possibility of increasing the tamed monster's growth potential.Īctive Skill to heal your pet's HP. *At level 10, all my captured monster have a minimum +5 bonus and maximum +10 bonus, so it seems every 2 level of this skill adding +1 to the minimum level bonus. Level cap is random between the monster's base level+0 up to +10. Passive skill that gives the possibility of increasing the level cap of your tamed monster. So when both skills maxed, maximum level is +10. Passive skill that adds time limit and maximum level of monster to be captured. Capture Technique I & Capture Technique II Lv 6-10 each +1 sec / +10% change of not breaking the cageĢ. Lv 1-5 each +1 sec / +10% chance of not breaking the cage Each level of this skill adding the time limit and chance of not breaking the cage. If you use high level char, the maximum level limit bonus of Capture Technique doesn't really matter.Īctive skill used for taming a pet. However capturing time limit is very tight without adding some Capture Technique, so it's better to invest at least 10 SP on it. Important skills are Taming, Skillful Capture, and Careful Capture (total 30 SP). Your stat doesn't affect taming skill, so you can use this skill on any char that has spare SP. There are two types of skills, those for taming and those for assist pet in battle. Each monster also has a stat growth potential (explained later). Tamed monster starts at level 1, and can be leveled up to its level cap. If it says "Doesn't meet the condition", means your char level is too low for it. If it says "Unavailable target", means that monster cannot be tamed. You can only tame monster that is weaker than you (lower level). Upon failure, the cage might break and you lose it. Every monster has different base time limit for capturing. To tame a monster, we need to learn Taming skill. Pet system let us tame monsters and make them our companion in party. New version of Pet Guide is stored at my website for easier layouting and maintenance
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